THE STORY OF GRASS

     Somewhere in the land of Gangnam style, a handful of developers founded a game studio with a mission to become one of the world's leading game studios.  That's us, Jandisoft, back in 2013.

We asked ourselves.  What do we do well?  MMORPG, obviously.  Because that was all we ever knew how to make.

What we will be our choice of weapon?  Let's see...  How about HTML5?  Hm...Why not?  Let's take a road that no one has ever taken because that's what our DNA is designed to do.  Besides, don't you just want to break that barrier that stands between the platforms?

 

Let's stick to what we do best and try something new.  Just like grass.  Yes.  That little grass we take for granted.  But one of these days they will leave you in awe, and you will realize...there's something inside you you thought never existed.

Jandi means "grass" in Korean, and this is our story...

 

2018
THE FUTURE IS NOW
2017

March

Jandi Engine updated to Ver1.5

HTML5 MMORPG 'MAD WORLD' Alpha Version

2016

February​

Jandi Engine Updated to Ver1.3

HTML5 MMORPG 'MAD WORLD' Prototype

Windows, Android, IOS, OSX, Linux Platform Performance Test

May

HTML5 MMORPG 'MAD WORLD' System Update

Real-time Massively Multiplayer PvP System "Battle Zone" Added

Quest System Added

2015

February

Jandi Engine updated to Ver1

Windows, Android, IOS, OSX, Linux Platform Performance Test

April

Began developing the HTML5 MMORPG 'MAD WORLD' 

2014

February

Jandi Engine Tools Updated

Rendering, UI, Effect, Paricle

Windows, Android, IOS, OSX, Linux Platform Performance Test

August

Jandi Engine Tools Updated

Effect, Animation, Sound

Windows, Android, IOS, OSX, Linux Platform Performance Test

Our History
2013

May

Jandisoft was founded. (Jandi means "grass" in Korean)

July

Began developing Jandi Engine for the HTML5 MMORPG 'MAD WORLD'

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