2/22 weekly maintenance Patch Note
- WriterGMmadworld
- Written Date2024-02-22 20:50
- Count0
[Table of Contents]
* Contents
- New Dungeon Added: Mamon Treasure Vault
* Balance
- Level
- Skills
- Crafting
- Additional Soul Stone Rewards
* UI/UX Improvement
- Added UI for Latent Potential Seals information
- Added UI for Imaginary Seals information
- Treasure Vault information UI added
- Added Auto-disassemble Option
- Meld
- Improved frame drops caused by monster skills
- Improved frame drops due to large monster hits on health bars
- Slightly improved frame drops when large numbers of monsters appear
- Fixed an issue where target skill damage was reverted to pre-buff state
- Fixed an issue where collection-related messages were not displaying correctly in item tooltips
- Fixed an issue where auto-pickup for treasure keys was not working
- Fixed an issue where movement speed decreases when switching or dying
- Fixed an error in the 'Silver Moon Desert' Imaginary Escape Portal location
- Fixed an issue where belt stats were not comparing correctly
New Dungeon Added: Mamon Treasure Vault |
|
Ancient Boss |
- Adjusted movement range to stay within the original range. |
Level |
- In the new Chapter 5 area, the number of monsters has increased, featuring stronger monsters. - Applicable Maps: = Gloomy Forest = Slanted Field = Phantom Stone Mine Village = Phantom Stone Mine = Mine Shaft No. 106 = Shadow Mountain Range |
Skills |
- Sword-back Attack = Immunity to status ailments to bosses/ancient bosses, etc. - Abyssal Rush = Not attacked while in the air |
Crafting |
- Removed gem failure chance and changed to 100% success - Removed essence failure chance and changed to 100% success |
Additional Soul Stone Rewards |
- Parched Cliff - Act Dungeon 1-5 Difficulty, Very Hard Mid-Boss - Hanging Neck Forest Depths Elite, Boss - Northern Cultivation Area Elite, Boss - Parched Field Elite, Boss - Silver Moon Desert Elite, Boss |
Treasure Vault |
- The rewards for the Red Treasure Vault and the Blue Treasure Vault have been changed. |
Added UI for Latent Potential Seals information |
- 'Dungeon List' window allows checking the number and clear status of latent potential dungeons placed in each chapter. |
Added UI for Imaginary Seals information |
- 'Dungeon List' window allows checking the number and clear status of imaginary seals placed in each chapter. |
Treasure Vault information UI added |
- Hidden treasure vault dungeons are now included in the 'Dungeon List' UI. - Upon collecting a treasure key, the 'Dungeon List' window opens, allowing entry to the treasure vault through the entrance button. - Check the dungeons available for immediate entry and the remaining key count in the 'Dungeon List' window. |
Black Market |
- Display comparison of my equipment and stats - Indicate collectible items with a star |
Soul Stones |
- Icon display rules changed - Yellow: Default - Orange: Soul stones associated with skills equipped in quick slots |
Added Auto-disassemble Option |
- Disallow disassembly if the equipment's grade or level is high compared to mine - Disallow disassembly of collectible items |
Meld |
- Show success effect after completing meld |
Optimization |
- Improved frame drops caused by monster skills - Improved frame drops due to large monster hits on health bars - Slightly improved frame drops when large numbers of monsters appear |
Bug Fixes |
- Fixed an issue where target skill damage was reverted to pre-buff state - Fixed an issue where collection-related messages were not displaying correctly in item tooltips - Fixed an issue where auto-pickup for treasure keys was not working - Fixed an issue where movement speed decreases when switching or dying - Fixed an error in the 'Silver Moon Desert' Imaginary Escape Portal location - Fixed an issue where belt stats were not comparing correctly |
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