[Updates] [Patch Note] July 6th Weekly Maintenance Notice
- WriterGMmadworld
- Written Date2023-07-06 11:29
- Count0
[System Improvement and Addition]
* We added 4+ and 4++ difficulty to dungeons.
- Monster HP increased
- Monster attack increased
- Item drop rate increased
- EXP gain rate increased
* We made improvements on dungeon rewards according to the difficulty level of dungeons.
- The item drop rate and drop rate for high-class items for dungeon elite/boss monsters have been set higher, and these rates will rise as the total number of people entering the dungeon rises.
- The final boss for each act will drop A LOT MORE items.
- The final boss for each act possesses higher item drop rate and drop rate for high-class items.
* We made improvements on the rewards from raids.
- The class of all monsters has been set higher, and item drop rate and drop rate for high-class items have been set higher as well.
- Raid boss will drop A LOT MORE items.
- The raid will be more challenging if the difficulty level is set to 4/4+/ 4++, which will nevertheless provide more valuable rewards.
* We added mob lapse buff & mob gameplay buff systems.
- Mob lapse buss : the following values will increase as the time lapse since creation of a mob increases.
- Each buff will be in application once a mob is initially created.
- Buff will not be applied if the mob consists of a single player.
- The buff values will rise/drop depending on the total number of players in a mob.
- Buffs will be initialized once a mob is disbanded.
* We added costume class set effect & costume equipment set effect.
- Stats applied by costume class set
- Stats applied by costume equipment set
* Now you may check the skill values from skill information.
* We changed the UI layout so that you may check more details on skill mastery.
* We optimized the sandstorm effect found in Closed-off Sand Canyon (hard).
[Fixes on Bugs]
* Now you may check the event descriptions correctly in the info window.