hey, Your game looks so amazing!!! We also develop html5 game and I have some question to ask: 01. for texture compressing, you guys use this too? https://github.com/pixijs/pixi-compressed-textures 02. for different os platforms (like pc, ios, android), would you suggest that use different pixel formats and texture formats for different os platforms? example: pvrtc >> ios etc >> android dxtc >> pc because we now only use png files for any os platforms and worried about the gpu memory useage. sorry for my bad english and thanks for your time for replying