[General Discussion] My impression after playing up to 50
- Writerpesyemizurahi
- Written Date2022-09-20 12:54
- Count0
It is very interesting and has a lot of potential, but...
I think that the balance needs to be adjusted, because currently all the weapons except for the one-handed staff and heavy armor are too weak.
(English is not my first language and I don't fully understand the specs, so please forgive me if I'm wrong)
---Weapon categories ----.
Weak categories other than magic
>>Two handed sword/one handed sword: risk of getting too close, but no more firepower than a magic.
>>Bow/Crossbow: degraded magic.
>>Shield: Short buffs, no usefulness for soloing.
>>Abyss: Deteriorated magic.
>>Life: I don't feel the need for it since there are potions that take effect immediately.
Close combat: passive damage cut by N%, super armor, bow: long range and strong against single target, etc.
If each weapon category does not have its own characteristics, the evaluation will be based on DPS only.
---Status---.
I don't feel the need to set anything other than atk and def.
>>I don't feel the merit of increasing max HP and MP.
>>Heavy armor + shield is hard and stable, I don't see the benefit of going all the way to a light armor evasion type.
As the performance of recovery items increases in the latter half of the battle, parameters that do not lead to DPS without considerable merit seem unnecessary.
---Battle ----
There is a considerable difference in difficulty between close quarters and long distance battles.
>>The player side has no resistance to disablement attacks, so once you are hit by an attack, there are many cases where you die.
>>Bosses' attack range is difficult to understand, and their visible movement does not match their hit detection.
---Pets ----
Cute
>>I would like to see buffs if possible.
>Movement speed could be faster.
>>Getting in and out of the car is slow, so please make it faster.
---UI/UX---
>>It's a pain to remove equipment to put on gems.
>>It's hard to know which gem is attached to which.
>>I want to set the rarity of equipment to be picked up automatically.
>>Please explain better the risk when you put the game in PvP mode
└What do I lose? What do I have to lose if I use PvP mode? Is there a karma thing?
>>I would like to see a batch storage and retrieval function in the inventory for periodic rentals (is there one, but it doesn't work?)
>>I would like to see an indication on the MAP if there is a field boss.
>>It is possible to buy inventory expansion items even though the inventory is expanded to the maximum.
>>Weapons should not be able to be enhanced if the increase is 0.
>>I feel like there is no point in farming boss equipment unless it fits the current level and has some benefit (specializing in increasing fire damage).
I've written a lot, but I'm looking forward to the release!
Translated with www.DeepL.com/Translator (free version)
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